I hate the term Backtracking.
I can't stop people for using it. I can't even blame them for using it. It's an insidious term, coined by my generation, in the early days of gaming. Because of its age, it's almost inescapable. With its age, it also carries a lot of baggage... Assumptions from an older time. These assumptions weren't ever correct, but they've grown increasingly more misguided as time has passed.
Backtracking is a term that's almost always said with contempt. Even when peop...
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This is a question I've been asking a lot. Anyone who knows my writing knows I kinda hate most remasters, and am pretty hard on remakes. I don't expect everyone to have my values here. Nor should you. We all have different reasons to play games. We all enjoy different parts of them. I like history almost as much as the games themselves.
In discussion though, I'll see some reoccurring reasonings pop up, and I feel compelled to walking through some of them, especially after seeing some people...
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a
means Assist
P
just means a button. Like I don't wanna just just B as a rando, button we're used to seeing stuff like 236PP for ex moves and stuff. Any button can be used for some followups, even sometiomes S.
S
is special
So aL > aL > a5S
would be two hits of the Light auto combo into OD gladius.
Other typical terms apply. DRC is canceling a move into Drive Rush, DR is doing the one bar version from a parry stance.
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How to Snake Lady
AKI is both simpler than she seems but also kinda fussy. She doesn't have far reaching cancelable normals and a lot of her better combos require standing confirms or counterhit confirms. Her safe jumps require quickly IDing back rolls vs ground. But she has a lot of great options, a fast drive rush, and a really annoying fireball!
This one is going to be harder than the Cammy one but it's hard to help. AKI has very uneven power and a 2 step process to getting her best combo...
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