Brave Earth Prologue: Small Changes

It’s been awhile, so lemme give some updates on Naomi and Sinlen!

Naomi


First change is one to Naomi’s attack animation. While original the game had more of a “Castlevania 1” vibe, the tone of the game has been different from that for quite awhile. At the time, a simple attack animation seemed appropriate, but over time it began to feel outdated. As such a much more ‘ribbony’, fluid attack felt more appropriate. I’m rather pleased with the results.


Naomi’s shield has also been changed. Unpowered, her shield can be held out indefinitely for a small energy cost. Damage is then redirected to your energy. It’s not efficient, but it’s almost impossible to screw up. The parry is similar to the old version, but with a larger window and lower cost. It’s hard to use, but exceedingly powerful.

Sinlen

Bomber

Sinlen’s Arsenal always seemed a little too small. With Gunner being the ‘boring default’, and the Forbidden Knife being an weapon many players will avoid, Sinlen was left with 2 ‘normal’ weapons. Sinlen also had a lot more design space to work with, so I figured “Sure, why not?”. Bomber is a slow firing, high powered spell that detonates when the fire button is released. While expensive and slow, Bomber can one shot most enemies in the game and can do massive damage to bosses if aimed right. The projectile can also bowl through multiple enemies in a row!


Magic Break: Barrage

Barrage’s homing projectiles helps balance out bomber’s slow speed. Barrage summons out 3 projectiles that, after a moment, rush toward the nearest enemy. They don’t do a lot of damage, but can clear out hard to enemies with ease.


Gunner and Renka have some updates too. Gunner not only gets a nicer sprite, but a slower projectile speed with higher damage. It makes it a little harder to spam, but all together more useful as it can do real damage now. While Gunner still scales with energy, the effect is much less severe. Renka’s spreading shots have had more projectiles added, but has a slower rate of fire and lower range.

I feel the balance is much better now, with Renka no longer being a clear upgrade from Gunner and Bomber being a fun new addition.