I’m sick of people whining about DLC

Before I go on, lemme just say that I’m a cheap fuck who doesn’t buy anything, so it’s not like I’m saying this while rolling in the bank or something, buying every piece of DLC that comes out for a game. But anyways, I’m sick of this. While individual bits of DLC can be overpriced or poorly implemented or dumb or whatever, I think we can safely say the concept, in all it’s incarnations is ‘okay’. Theres three things people tend to whine about (Everything else is either flat out accepted or begrudgingly accepted. By cavemen.)… On Disc DLC and UNLOCK DLC. They also whine about map packs and I’ll explain why thats okay later.

On Disc DLC
Now I’ll admit, this leaves a bad taste in my mouth. Especially when I’m playing say, Street Fighter 4 and an online opponent uses a costume I didn’t buy. It’s clearly there. It’s taking up harddrive space — but I can’t use it. THAT SAID, these features were never advertised as being ‘in game’ and whats the alternative? Take them off the disk and make it so I have to download a patch for other peoples DLC? On disk DLC, while it feels shady, is fine because it’s pragmatic. The common argument is ‘why not just include it in the game!”, but lets get real here, stuff has been held out from us for expansions since the early PC days.

Unlock DLC
This pisses me off the most. I can’t believe people will whine about this. This refers to content that is on disc and also UNLOCKABLE IN GAME. People see this as exploitation, getting people to spend money to REDUCE the value of their game. Clearly this is also the type of people who care about achievements, as they need a carrot infront of them to do anything.

The big misconception here is ‘Hours played = Value’. Fuck you. Fuck whoever said that. That person should die in a fire. I do not judge how good a movie is by HOW LONG IT IS. I do not judge the quality of a book by the AMOUNT OF PAGES and in all cases that length can be DETRIMENTAL TO THE EXPERIENCE. I don’t buy games to BURN TIME I DON’T WANT, I buy games for an experience. The optimal lenght for an experience can be too long or too short, but it’s never “MOAR IS BETTER”. I -LIKE- having time to do things and there was a number of times I would gladly pitch a dollar or two to keep a game from WASTING MY TIME.

Oh my god, character unlocks in SF4. I would have GLADLY played a few bucks to “lowered the value of my game” and never have had to touch single player. You know why? Single Player in fighters is GARBAGE. I want all the characters so me and my friends can have the BEST EXPERIENCE. Granted, unlocks in fighters SHOULDN’T EXIST (well, unless it’s EX style characters or something, and by all means, have dlc for that too ), but if they are, I would LOVE an out. The lack of unlocks in SSF4 INCREASED the value of the game in my mind. Another example is Bayonetta. I wanted to get some key items so I could start doing what I considered to be the ‘meat’ of the game (playing for score). I didn’t want to play through the whole game again in under 5 hours to get the bracelet of time, or do this or that for something else. Thats a waste of my time. Theres no VALUE THERE FOR ME. It is NEGA VALUE. I was able to get around this by farming halos through an exploit and using ‘cheat codes (more like a secret shop)’ to get stuff, but even THAT was time consuming. I’d have gladly spent a few bucks to get through that too.

So some guy in some racing game might want to just play with a certain car and isn’t interested in the requirements for it. LET HIM. Let him have is fun. You can make the argument that ‘They didn’t earn it!’ but really, whats that worth? If someone said that to me in TF2 if I bought all the unlocks (OH YEAH I’D SO DO THAT TOO D:<) I'd digitally punch them in the dick for implying I should waste my time on such drivel. Map Packs
This is over done, so just for whoever is wondering why map pack bitching is okay.
TLDR Version of Argument: Map Pack bitching is okay since map packs segregate the community unlike unlikes like a character in a fighting game, whom you can still play AGAINST but not play. Segregating multiplayer communities is awful. It’s practically extortion.

Random Junk

Alright, going to write about a bunch of stuff. Sad news first.

My friend’s Dad Died
Rest in Peace, Tim Traskos. He was the dad of my very good friend AJ. If you’re an IWBTG fan, he’s one of the people who is frequently quipping in my youtube videos, as well as the guy who cooked up Mecha Birdo. I wish him and his family the best. :(

I Went to this Weird Indy Arcade in the Basement of What Seemed to be a Squat House

I went to Babycastles, which was this super ghetto but cool little set up in some building in the middle of Brooklyn that hosts illegal concerts. So to put it short, it was an establishment far hipper than I. I got there late after 3 hours of train/subwaying which made NO FUCKING SENSE (the trip should of taken a little over an hour each way, but instead ended up taking 6 hours of total travel time for 2 hours of payoff. Ah well. Met some up and coming pro gamers which was cool. The guy who ran it seemed to have a lot of heart. He wanted me to come by to talk to some high school kids about game creation. Cool guy. The whole thing was because IWBTG was in one of their ‘arcade machines’ — amusingly junky looking setups made from salvaged windows 98 machines. So I kinda got to be E-Famous for a bit. Also got the charming chance to bitch about Jason Rohrer. Destin(Dustin?), if you read this, I think the words that fit my feelings are better put as “I hate everything he’s ever done and think it has no contribution to the true artistic nature of art, but if people eat his shit up I hope he at least makes a living for himself”.

Anyways, will probably go back at SOME POINT, but I’m definitely going to drive.

I Hate Trophies/Achievements

As far as I know, there is no way to turn this shit off on the PS3 (at all) or 360 (without turning off ALL notifications). Now, I could talk about how the concept is silly to me, but my bitching has nothing to do with that either. Let people have their fun. I JUST DON’T CARE. I don’t get why this is an all consuming, inescapable system. I love playing SF4 and having an achievement notification cover my opponent’s life bar. I don’t read what it is, I never look up what it is later or anything. It also makes my games take longer to load. They have been nothing but a net negative to my experience. Frankly I’d love to turn them off, period. I don’t want people to compare trophies with me. How far I’m in a game is none of their god damned business… but I could deal with that as long as I didn’t have to deal with it.

Actually wait, I can deal with it, and do, but that doesn’t make the lack of such a basic feature NOT RETARDED. Yet whenever someone questions this online, theres threads of mouth breathers going “Why would you want to turn off achievements?” “lol why don’t you just ignore them” “oh my god my console has a blue light when it’s on how do I turn that off, lol!”, like a bunch of worthless slapdicks that think gamer scores mean anything and need a little pop up notice to accomplish anything.

Also don’t get me started on achievements in TF2. To put it short, if this BS was never invented, my life would be marginally better. If Microsoft and Sony just implemented a basic feature, my life would be less marginally better, but still better.

This whole ‘social networking’ thing in gaming is starting to piss me off. I’ve come to accept facebook, but I don’t want shit like that in my gaming.

Speaking of facebook, I can’t set anything up to publish blog posts to facebook. I thought facebook was supposed to be friendly! D:<