I’m sick of people whining about DLC

Before I go on, lemme just say that I’m a cheap fuck who doesn’t buy anything, so it’s not like I’m saying this while rolling in the bank or something, buying every piece of DLC that comes out for a game. But anyways, I’m sick of this. While individual bits of DLC can be overpriced or poorly implemented or dumb or whatever, I think we can safely say the concept, in all it’s incarnations is ‘okay’. Theres three things people tend to whine about (Everything else is either flat out accepted or begrudgingly accepted. By cavemen.)… On Disc DLC and UNLOCK DLC. They also whine about map packs and I’ll explain why thats okay later.

On Disc DLC
Now I’ll admit, this leaves a bad taste in my mouth. Especially when I’m playing say, Street Fighter 4 and an online opponent uses a costume I didn’t buy. It’s clearly there. It’s taking up harddrive space — but I can’t use it. THAT SAID, these features were never advertised as being ‘in game’ and whats the alternative? Take them off the disk and make it so I have to download a patch for other peoples DLC? On disk DLC, while it feels shady, is fine because it’s pragmatic. The common argument is ‘why not just include it in the game!”, but lets get real here, stuff has been held out from us for expansions since the early PC days.

Unlock DLC
This pisses me off the most. I can’t believe people will whine about this. This refers to content that is on disc and also UNLOCKABLE IN GAME. People see this as exploitation, getting people to spend money to REDUCE the value of their game. Clearly this is also the type of people who care about achievements, as they need a carrot infront of them to do anything.

The big misconception here is ‘Hours played = Value’. Fuck you. Fuck whoever said that. That person should die in a fire. I do not judge how good a movie is by HOW LONG IT IS. I do not judge the quality of a book by the AMOUNT OF PAGES and in all cases that length can be DETRIMENTAL TO THE EXPERIENCE. I don’t buy games to BURN TIME I DON’T WANT, I buy games for an experience. The optimal lenght for an experience can be too long or too short, but it’s never “MOAR IS BETTER”. I -LIKE- having time to do things and there was a number of times I would gladly pitch a dollar or two to keep a game from WASTING MY TIME.

Oh my god, character unlocks in SF4. I would have GLADLY played a few bucks to “lowered the value of my game” and never have had to touch single player. You know why? Single Player in fighters is GARBAGE. I want all the characters so me and my friends can have the BEST EXPERIENCE. Granted, unlocks in fighters SHOULDN’T EXIST (well, unless it’s EX style characters or something, and by all means, have dlc for that too ), but if they are, I would LOVE an out. The lack of unlocks in SSF4 INCREASED the value of the game in my mind. Another example is Bayonetta. I wanted to get some key items so I could start doing what I considered to be the ‘meat’ of the game (playing for score). I didn’t want to play through the whole game again in under 5 hours to get the bracelet of time, or do this or that for something else. Thats a waste of my time. Theres no VALUE THERE FOR ME. It is NEGA VALUE. I was able to get around this by farming halos through an exploit and using ‘cheat codes (more like a secret shop)’ to get stuff, but even THAT was time consuming. I’d have gladly spent a few bucks to get through that too.

So some guy in some racing game might want to just play with a certain car and isn’t interested in the requirements for it. LET HIM. Let him have is fun. You can make the argument that ‘They didn’t earn it!’ but really, whats that worth? If someone said that to me in TF2 if I bought all the unlocks (OH YEAH I’D SO DO THAT TOO D:<) I'd digitally punch them in the dick for implying I should waste my time on such drivel. Map Packs
This is over done, so just for whoever is wondering why map pack bitching is okay.
TLDR Version of Argument: Map Pack bitching is okay since map packs segregate the community unlike unlikes like a character in a fighting game, whom you can still play AGAINST but not play. Segregating multiplayer communities is awful. It’s practically extortion.

8 thoughts on “I’m sick of people whining about DLC

  1. I think Map Packs are okay, under the presumption that they were developed after the game was completed.

    I’m currently playing Transformers: War For Cybertron. There are 6 maps in the game. For the time being, I’m enjoying the game immensely. But I’m eventually going to have done everything I’m capable of doing in the game, and I will welcome a $10 expansion to the game over the previous prospect of having to wait for an entirely new game that will cost me another $60, if it means that more development time can go into the sequel.

    It’s not dividing the online community – Nobody is FORCING me to buy the new Maps. The game isn’t going to break if I don’t have new levels to play on. It’s extra, unnecessary, bonus material that I can buy to prolong my enjoyment of the game if I CHOOSE to.

    Inversely, I refuse to pay for Darth Vader in Soul Calibur IV; I have the Xbox 360 version, which came with Yoda. And now that Darth is available as DLC, I am displeased with Namco. First off, the Jedi characters are RIDICULOUSLY BROKEN in this game, and are universally banned from tournaments. So why the hell are THEY there, when we could’ve had three other, new, balanced characters? Secondly, I bought the collector’s edition of the game. I didn’t have to, but I chose to. Which means I have already spent 80 dollars on the game.

    Namco, I spent EIGHTY DOLLARS on your game. That is twenty more than I had to pay while the game was new. It’s currently fifty more than I have to pay if I want to buy a used copy at Gamestop. For eighty dollars, I should have access to every character in the game. If Darth Vader is on the disc, I should be able to unlock him. Give me the option to pay for it, but make that an OPTION, not the ONLY WAY to play as him.

    TL;DR version: I think DLC is always okay when it’s optional to the experience of the game, not mandatory.

  2. Well said Kayin.

    I don’t really understand why people whine about unlockable DLC. It’s some of the best DLC possible; you can skip it at no loss and just go and unlock it through the game.

    There’s one type of DLC you didn’t mention which I think is the worst of all… pre-order DLC. It’s so annoying to have 5 different retailers all offering 5 different things that you can only get one of (unless you buy multiple copies of the game). It’s not too bad when it’s something like a costume, but when you get into actual game play stuff it’s really really annoying. Just let me drop $x on whatever pre-order items you’re dishing out so I can play the game as I want.

  3. I’m surprised you didn’t mention Prince of Persia 2008’s forcing you to buy the ending through DLC titled an ‘epilogue’ when it’s really genuinely just the ending.

  4. Don’t be surprised, I skip a lot of games these days. That sounds like a pretty shitty deal, even if post release single player content is pretty okay.

  5. Personally, I think most DLC is overpriced. I do enjoy map packs, assuming they are freshly created and not merely held back. I also enjoy add on campaigns like in Fallout 3 or Oblivion. My main issue is having to pay for things like costume packs or avatar clothing. Why would someone pay an upwards of $5 for a little more than a skin for their character?

  6. So am I allowed to gripe about withholding things for DLC if I was already griping about withholding things for the sake of future expansions? I mean, my moral stance is, if it’s good, and it’s ready, put it in, period. It it sucks, leave it out. If it’s good and it’s done, delay the game some and put it in. If doing so is beyond your control, really take the time to flesh it out along with some other things and develop a nice solid sequel.

    If, and this is a big if, it’s good, it isn’t finished, and you don’t have anything else going that you can make into a sequel, polish it up REAL nice and do it as an expansion disc/DLC. And that slash there? That’s not an “or.” You release it as DLC sure because that’s what the cool kids are doing, but you’d better darn frelling well better give me the option to just buy it on a disc too, because I am sure as $@#% not going to buy the console’s overpriced proprietary wireless adapter or crawl under my desk everyday and swap wires so the bloated file I have to cram onto my overstuffed proprietary hard drive can phone home and tell someone I’m not a pirate every single time I want to play your game because you couldn’t work out a reasonable timetable with your publisher.

  7. Yeah I will. Though there are better ways to do it. Personally I’d save up for like, 4 characters and some balance changes for about 10 months down the road and release it as a pay upgrade. A mini expansion like that seems fine. My bigger issue is the SSF4 cast is kinda bloated and new inclusions seem unnecessary. I don’t have a fundemental problem with it though.

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