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Author Topic: I Wanna be Random 1.1 (UPDATED BUT CANCELLED)  (Read 7709 times)

superstarjonesbros

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I Wanna be Random 1.1 (UPDATED BUT CANCELLED)
« on: October 30, 2011, 06:14:04 am »

Hello people and monsters, here is a fangame by me and the German beta tester of IWBEasy, MrLetsPlay4All.

It's called:
"I Wanna be Random"

We called it random because I just picked random tiles, sprites and music.
In the last version I uploaded, which will be the last version of this game I will ever upload, the spikes have random colors every time and there are now noticable triggers and an extra room, the game is probably less crappy. It's your opinion if you think it is or isn't.

Download it here.

Old version (1.0) is downloadable here.

KTHXBAI
« Last Edit: October 27, 2012, 09:31:43 pm by superstarjonesbros »
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My own games that are worth mentioning and aren't cancelled:

I Wanna be Easy: (DONE)
http://kayin.pyoko.org/iwbtg/forums/index.php?topic=9595.msg265422

Afraid of GHOST: (was bored, good to kill time, cursed black!)
http://kayin.pyoko.org/iwbtg/forums/index.php?topic=12780.0

Random games: (mostly originated from boredom) 
http://kayin.pyoko.org/iwbtg/forums/index.php?topic=17193.0

Darkylight

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Re: I Wanna be Random
« Reply #1 on: October 30, 2011, 07:43:04 am »

Ey, I finished it in 3 min D:

The traps are allways the same, static and touch = death, its a little boring.

On the one hand, the movement reminded me to the fangame, fluid and perfect for move. The music is not much bad, but the difficulty is easy.

I recommend you to change backgrounds and spikes (I didnt like it), you can do it better if you make moving traps and enemys. Look at fangames, with spikes falling or moving, platforms moving, enemys shooting...

Another thing, about the invisible blocks, I think you need to make it appear if you touch (for the second) and in another place, because with the spike = death too. I'm making video, in a few minutes I will post it here :)

Good start and continue making! :D

Here is the video:

http://www.youtube.com/watch?v=YjK5B_4x8wE

I can help you if you want, only with ideas, music, sounds and resources, I dont use game maker x)

Good luck :D
« Last Edit: October 30, 2011, 07:53:59 am by Darkylight »
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Kirby Mario

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Re: I Wanna be Random
« Reply #2 on: October 30, 2011, 07:53:06 am »

Pretty Easy :D just asking:
1. what are the musics cuz i love them xD
2. Where are the bosses i wanted to fight one D:
3.It's a bit short
4.That's all folks or something like that i will put in the ending
5.Put all archives in a folder next time

That's all xD continue making good games :)
« Last Edit: October 30, 2011, 07:55:08 am by Kirby Mario »
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dakaarts

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Re: I Wanna be Random
« Reply #3 on: October 30, 2011, 08:00:56 am »

1. Put a big DOWNLOAD text so people can find immediately the link.
2. Put some screenshots so we know what are we getting.
3. About your game:
yeah, pretty bad. just room from the engine with different sprites and music. and the game had like.. 5 screens? and then it said the end ._. . And the whole thing was just spike, no triggers or anything. and some random icons of something without any animation or movement.
I liked the zelda remixes.
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Click here to download I Wanna be the Rockman - http://kayin.pyoko.org/iwbtg/forums/index.php?topic=12485.0

Im 19 years old, Bulgarian. Hablo Español :3!

Merg

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Re: I Wanna be Random
« Reply #4 on: October 30, 2011, 08:53:21 am »

Your negativity made me not want to play it, but I gave it a go anyway.

The first two screens are pointless. Why a warp right at the beginning? Warps shouldn't be used often in general.

The second "area" was way too easy and the spikes look strange. Majora's Masks just floating around didn't look good. And they're doing the exact same thing as fruit, not saying that those would look better, I only think you should put other obstacles there.

Then there was that jump where there are fake blocks and a invisible block (doesn't look good if it's on the same spot as the spike) and the second one doesn't show up at all. Even if it will be the only invisible block trap in the game, you could just avoid using them at all. And atleast shade the fake blocks in a different color.

The "story room" was ugly as hell. Just random blocks and stupid jumps.

The third area hurts my eyes. Please change the color of those blocks. x_X

And that was it? There wasn't really put much effort into it, only normal jumps again and again, no triggers or traps that would make the player atleast chuckle. Make the areas longer and make your rooms feel connected. And DON'T overuse warps. Right now it's just area after area. They all look different, but there aren't any gimmicks or what so ever, only same old spikes.
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Fred-eye-inc

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Re: I Wanna be Random
« Reply #5 on: October 30, 2011, 01:05:18 pm »

It's games like this that make the production of Hereditary Baldness 2 redundant. Well done.
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Indigo Blue

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Re: I Wanna be Random
« Reply #6 on: October 30, 2011, 05:05:32 pm »

please....STOP IT! stop wasting internet space, what's the point of making a game for the purpose of being bad! it doesnt make you look cool or funny, it makes you look retarded, and if its the case that you were lying and this game wasnt made bad on purpose...oh boy...you suck ... hard!

PD: baldness is an  exeption, because its trippy as shit
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dakaarts

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Re: I Wanna be Random
« Reply #7 on: October 30, 2011, 06:27:29 pm »

please....STOP IT! stop wasting internet space, what's the point of making a game for the purpose of being bad! it doesnt make you look cool or funny, it makes you look retarded, and if its the case that you were lying and this game wasnt made bad on purpose...oh boy...you suck ... hard!
everybody has his "level" at making a game, you don't really need to insult him just because his game is bad.

The fact that you don't like bad games made on purpose, it doesn't mean they're a bad thing. I find it kinda fun to play a game that was made to be horrible, or watch videos of it.
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Click here to download I Wanna be the Rockman - http://kayin.pyoko.org/iwbtg/forums/index.php?topic=12485.0

Im 19 years old, Bulgarian. Hablo Español :3!

Merg

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Re: I Wanna be Random
« Reply #8 on: October 31, 2011, 06:12:08 am »

The fact that you don't like bad games made on purpose, it doesn't mean they're a bad thing. I find it kinda fun to play a game that was made to be horrible, or watch videos of it.

Yes, but we already have enough shitty fangames as it is, we don't need any more that actually try to be bad, stupid or awful. We need a couple of okay, good fangames right now, I haven't seen one of those in a long time.
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Goshu

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Re: I Wanna be Random
« Reply #9 on: November 01, 2011, 10:00:14 am »

Ey, I finished it in 3 min D:

The traps are allways the same, static and touch = death, its a little boring.

On the one hand, the movement reminded me to the fangame, fluid and perfect for move. The music is not much bad, but the difficulty is easy.

I recommend you to change backgrounds and spikes (I didnt like it), you can do it better if you make moving traps and enemys. Look at fangames, with spikes falling or moving, platforms moving, enemys shooting...

Another thing, about the invisible blocks, I think you need to make it appear if you touch (for the second) and in another place, because with the spike = death too. I'm making video, in a few minutes I will post it here :)

Good start and continue making! :D

Here is the video:

http://www.youtube.com/watch?v=YjK5B_4x8wE

I can help you if you want, only with ideas, music, sounds and resources, I dont use game maker x)

Good luck :D

Plz....

Where can I download Multimedia Fusion Application Runtime2?

superstarjonesbros

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Re: I Wanna be Random
« Reply #10 on: November 12, 2011, 02:12:33 am »

1. Put a big DOWNLOAD text so people can find immediately the link.
2. Put some screenshots so we know what are we getting.
3. About your game:
yeah, pretty bad. just room from the engine with different sprites and music. and the game had like.. 5 screens? and then it said the end ._. . And the whole thing was just spike, no triggers or anything. and some random icons of something without any animation or movement.
I liked the zelda remixes.

Zelda.. remixes?
They're MIDIs.
All the music is in MIDI format.
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My own games that are worth mentioning and aren't cancelled:

I Wanna be Easy: (DONE)
http://kayin.pyoko.org/iwbtg/forums/index.php?topic=9595.msg265422

Afraid of GHOST: (was bored, good to kill time, cursed black!)
http://kayin.pyoko.org/iwbtg/forums/index.php?topic=12780.0

Random games: (mostly originated from boredom) 
http://kayin.pyoko.org/iwbtg/forums/index.php?topic=17193.0

superstarjonesbros

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Re: I Wanna be Random
« Reply #11 on: November 12, 2011, 02:17:08 am »

Ey, I finished it in 3 min D:

The traps are allways the same, static and touch = death, its a little boring.

On the one hand, the movement reminded me to the fangame, fluid and perfect for move. The music is not much bad, but the difficulty is easy.

I recommend you to change backgrounds and spikes (I didnt like it), you can do it better if you make moving traps and enemys. Look at fangames, with spikes falling or moving, platforms moving, enemys shooting...

Another thing, about the invisible blocks, I think you need to make it appear if you touch (for the second) and in another place, because with the spike = death too. I'm making video, in a few minutes I will post it here :)

Good start and continue making! :D

Here is the video:

http://www.youtube.com/watch?v=YjK5B_4x8wE

I can help you if you want, only with ideas, music, sounds and resources, I dont use game maker x)

Good luck :D

U haz Skype?
Then you can give me ideas there.
I'm doing that with MrLetsPlay4All too.
He gives me ideas and I put them in the game.
Logged
My own games that are worth mentioning and aren't cancelled:

I Wanna be Easy: (DONE)
http://kayin.pyoko.org/iwbtg/forums/index.php?topic=9595.msg265422

Afraid of GHOST: (was bored, good to kill time, cursed black!)
http://kayin.pyoko.org/iwbtg/forums/index.php?topic=12780.0

Random games: (mostly originated from boredom) 
http://kayin.pyoko.org/iwbtg/forums/index.php?topic=17193.0

Merg

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Re: I Wanna be Random
« Reply #12 on: November 12, 2011, 07:32:05 am »

Don't double post. Edit your first one if you have something to add.
Also, do you now want this fangame to be shitty or are you actually trying to make an okay one? Just so I know if I should care about it.
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RetroHedgehog

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Re: I Wanna be Random
« Reply #13 on: November 23, 2011, 02:36:32 pm »

Well what can i say..... Obviously its unoriginal, just changing the engine a little bit dosent make it a fangame you need to give the game a complete overhaul to make it good....the musics good from Zelda i think? Level design kinda bog-standard and whats with the traps oh wait there are non.Can you not use triggers? And also one thing i know its called I Wanna be the Random but who's blood looks like that,apart from the care bears?
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Current Project:I Wanna Be The Adventurer (Hold)
Project Helping:I Wanna Be The Retro (Old)
Favourite Fangame:I Wanna Be The Ultimatum

Ft Fxe

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Re: I Wanna be Random
« Reply #14 on: December 20, 2011, 02:24:26 am »

This game is easy ... I complete this game at 1:25 ... here is the video: http://www.youtube.com/watch?v=d40rR9nhDFU
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